METAEYE
The first full-fledged video game that I'm currently developing is in the genre of atmospheric horror.
METAEYE will tell about the heroine's "soul" trapped in a humanoid machine. She needs to "get herself together by piece by piece" – through musical instruments, memories and everything like that – to get out of the infinite the stream of dreams. The narration will be conducted through action and atmosphere, without dialogues.
